Post

Replies

Boosts

Views

Activity

Invalid Swift Support Upon Submit to Testflight/AppStore
Hello, i know this topic is here since ever, also in other forums, however this topic i face for a month and cant get pass it, I tried all other suggestions which didnt bring me anywhere. so, project using cmake in order for Qt creator (so c++ base project with enabled swift), however once i run a cmake which generates *.xcodeproj for Xcode, i open it via xcode and can properly build and deploy to device. however when I try to archive and sent to Testflight/AppStore, I get: ITMS-90426: Invalid Swift Support and when I try to followup guides to create it manualy, copying libs from: $(TOOLCHAIN_DIR)/usr/lib/swift-5.0/$(PLATFORM_NAME) plese here note, that ALL guides indicate to use folder "swift", however there are no *.dylib files... they are only in "swift-5.0" folder then I receive an error type: ITMS-90429: Invalid Swift Support - The files libswiftMetal.dylib, libswiftHomeKit.dylib, libswiftsimd.dylib, libswiftCallKit.dylib, libswiftos.dylib, libswiftNetwork.dylib, libswiftMapKit.dylib, libswiftCoreLocation.dylib, libswiftAccelerate.dylib, libswiftCoreGraphics.dylib, libswiftSceneKit.dylib, libswiftCoreData.dylib, libswiftGameplayKit.dylib, libswiftUIKit.dylib, libswiftMetalKit.dylib, libswiftCore.dylib, libswiftFoundation.dylib, libswiftPhotos.dylib, libswiftModelIO.dylib, libswiftWatchKit.dylib, libswiftDarwin.dylib, libswiftARKit.dylib, libswiftAssetsLibrary.dylib, libswiftSpriteKit.dylib, libswiftNaturalLanguage.dylib, libswiftCoreAudio.dylib, libswiftIntents.dylib, libswiftQuartzCore.dylib, libswiftObjectiveC.dylib, libswiftDispatch.dylib, libswiftCoreFoundation.dylib, libswiftCoreMedia.dylib, libswiftVision.dylib, libswiftAVFoundation.dylib, libswiftContacts.dylib, libswiftGLKit.dylib, libswiftSwiftOnoneSupport.dylib, libswiftXCTest.dylib, libswiftMediaPlayer.dylib, libswiftCloudKit.dylib, libswiftCoreImage.dylib aren’t at the expected location /Payload/Filmtoro.app/Frameworks. Move the file to the expected location, rebuild your app using the current public (GM) version of Xcode, and resubmit it. here please also note that actually *.xcarchive does not contain any "Payload" folder, the package contains only two folders "dSYMs" and "Production/Applications/myapp.app" (inside it I can find "Frameworks" folder... this link was also very interested: https://indiestack.com/2017/03/implicit-swift-dependencies/ tho id didnt help a bit :) so what I would like to know, is what actually forces xcode to generate the SwiftSupport folder to the archive... the must be some direct setting inside *.xcodeproj/pbxproj which forces it... or dirrect setting in xcode/Build Settings which if not work I can submit an ticket to investigate. I am sure after a month of trying everything, whatever tip you can point out I already tried, however Please lets try everything again to get bottom of this. Many thanks for any tip
1
0
205
3w