Hello,
Curious if you have looked into using a binary target and xcframework for your assets inside of your dynamic framework. There's a nice write up about this from Emerge Tools, but I've admittedly never tried it: https://www.emergetools.com/blog/posts/make-your-ios-app-smaller-with-dynamic-frameworks
Binary targets are pre-compiled, ensuring that your assets bundle is already neatly packaged inside the framework. This means the compiler won't build it, and won't re-bundle it into each of your targets
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+1, Here's what I did. I already had the model installed in beta 5 then I removed it:
Xcode->Settings->Components, right clicked on Predictive Code Completion Model and clicked remove.
Now when I try to reinstall it, I see a similar error but not identical to above. I tried installing beta 6 and it didn't help:
Failed to find asset: com.apple.gm.safety_deny.output.code_intelligence.base - no asset
Domain: ModelCatalog.CatalogErrors.AssetErrors
Code: 1
Yes, it's true, you can verify by adding sysctl -n sysctl.proc_translated in a script, it will return "unknown". If it was running Apple silicon it would return "Apple execution". I really can't believe they are the only CI provider our there not supporting their own silicon.