By the way, the code in questions is from the Apple sample code for async loading of images
Apple sample code for async loading of images
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Thanks for the link to the release notes.
The target version of the app is already iOS 15.0, however I will try to figure out how to invoke the classic linker instead of the new linker as stated in the release notes to see if that makes a difference - "The classic linker can still be explicitly requested using -ld64, and will be removed in a future release."
I have opened a TSI for this issue Case-ID: 4394375
The app is targeting iOS 15.0
Xcode 15.0 built app crashes during launch on iOS 16.6.1 - https://developer.apple.com/forums/thread/738972
I started seeing this annoying issue on Xcode after upgrading to Version 14.3 (14E222b) and M1 Macbook Pro to 13.3.1 (22E261)
This is extremely annoying and has cut my productivity significantly!!!
I use CrowdStrike Falcon, if that makes any difference, but I have always used CrowdStrike Falcon and did not have this issue, until upgrading the MacOS and Xcode last week.