Hi, the ARQL team has seen reports of issues that are similar to this one. Can you please file a bug report on Feedback Assistant about this issue?
Submission complete.
https://feedbackassistant.apple.com/feedback/9766684
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Has the problem of the black background when taking a picture with the AR Quick look function in iOS 15 been resolved? I think it's a rather serious bug.
I also posted it on Feedback. However, there are too many bugs in iOS15 and AR Quick Look.
https://feedbackassistant.apple.com/feedback/9799377
Hi Elvis7069,
I don't know if Apple has standards in place for apps created on iOS or iPadOS to be used on visionOS, but it appears that Apple is currently providing testing assistance for apps created on OS and iPadOS to see if they are suitable for visionOS. Check out the following website for more information.
https://developer.apple.com/visionos/work-with-apple/
The rest may also be helpful here.
https://developer.apple.com/videos/play/wwdc2023/10110/
From the video, People Occlusion seemed to be working.
https://twitter.com/tokufxug/status/1666767606475530240
@technomage Have you ever developed Apple Vision Pro with M1mac? Is there any reason why it should not be M2 or M2Pro?
@Firam1sry @Overcomer Thank you for your kind explanation. I understood after reading your careful and detailed explanations. However, I found it difficult to understand with certainty only from the WWDC video and visionOS text. I hope to understand more deeply by experiencing the SDK release scheduled for the end of June and Apple Vision Pro.
Thank you again for your response.
@Firam1sry
Have just double checked, when in Full Space with user permission, more advanced features in ARKit APIs can be used like Plane Estimation, Scene Reconstruction, Image Anchoring, World Tracking, and Skeletal Hand Tracking.
What ARKit features are available in Shared Space? Do you know? You mentioned that it is a core system feature.
@Graphics and Games Engineer
if this is still an issue when the visionOS simulator is released next month
I am told that SDK is at the end of this month. Is the simulator being released next month? Or was the SDK release also delayed to next month?
@Cheremiah Thank you very much for your kind reply, and I hope that Apple will give us a lot of information from now on, and that the information we want to know will gradually become available.
@Developer Tools Engineer If it has been decided not to release the product in Japan, I would like to know as soon as possible.
@chrismear
So, although it's not said explicitly, it seems clear that Vision Pro does not literally have GPS.
It seems that Vision Pro can get location information, but your view is that it is getting it over WiFI?
I did the following and the compile error was avoided.
.gesture(TapGesture().targetedToAnyEntity().onEnded { _ in scale.toggle() })
It looks like it needs to be added to info.plist.
I encountered a similar error with Volumetric. It is automatically added to the info.plist by setting it up when creating a new project, but if I use a different component, etc. than when creating a new project, the error seems to occur.