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Reply to From Reality Composer to app
Thank you for this. I have exactly the same issue you all have. Also, Apple did us a huge disfavor by not adding the code for the WWDC19 609 example. I have so many questions and it's super complicated to actually go ahead with it. They have games, I just wish there was ONE simple app that laid out the very basics.
Feb ’23
Reply to RealityComposer asset not showing up on test app OR Apple's own basic AR file project
Just to clarify ( it's not letting me edit for some reason ). I created a model on Reality Composer. I successfully tested this model by exporting it into my phone as a .reality file and it always worked, I was able to click on everything everytime, and it always displayed the whole "move your phone to detect a plane" intro. Now, I decided to import the model into an Xcode project and turn it into an app. I followed the instructions and it didn't work. The asset is not showing up on the phone. For test purposes, tested the basic app that Apple creates when you create a new AR App>chose SwiftUI and this time, the cube showed up but the instructions to move the phone didn't show up. So there must have been a change going on. I have many apps installed on my phone... including several of Apple's code test examples. I just opened the underwater example and the same thing happened, the 'please move your phone to detected the plane' thing didn't appear either... and in this particular case I installed the test app like 6 months ago and haven't touched the code at all. Something is going on please advise:)
Feb ’23