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"No such module" error when trying to create module
Am running Xcode 16.1 on Sequoia and am getting "No such module" error. Here are my steps: Create workspace in Xcode and name it AccessControl2 Create Project named OrangeInc and add it to AccessControl2 group. Create blank playground named AccessControl and add it to AccessControl2 group Error message in playground after I add "import OrangeInc" reads "No such module" Have tried repeating this several times; get same error message.
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Xcode 12.5: Cannot save 8-bit hex color value in Inspector panel
I am trying to save an 8-bit hex (#DOE4FA) in the Inspector panel for Assets, but when I hit Enter, the color value reverts to the default setting of #FFFFFF. I have tried quitting Xcode several times, then restarting it, and have even entered my color value, quitting Xcode, then re-opening Xcode, hoping that Xcode would save my value when it re-opened, but it didn't. In addition, I have also checked my Preferences, but I have not noticed anything out of the ordinary. Any suggestions would be deeply appreciated.
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May ’21
Xcode 12.4: Image Literal returns error message
I have tried to use the Image Literal on Xcode 12.4, and entered the following code: diceImageView1.imageView?.image = imageLiteral(resourceName: "DiceSix") but it returns an error message which says: Value of type 'UIImageView' has no member 'imageView' This error message prevents me from completing the build. Any suggestions on how to handle this error?
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Apr ’21