This problem also exists in 16.7/16.7.1. There are many users using this version of the system.
This problem is fatal and greatly affects the use of iOS safari to render WebGL game applications. Hope you can solve it in iOS 16.
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We have also encountered the same problem, which is very serious. Some game players have reported that the game is stuck. The log is related to ""WebGL: context lost"", which only appears in iOS 16.7 and 17, and does not occur in lower versions. It seems that if you open the game in iOS Safari, switch to the background for a few minutes and then come back again, the problem will reappear with a certain probability.