Oh dear, that happened again with Xcode 14 🤦♂️
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I guess you have to wait for a new release of Xcode which will contain MetalFX for mac, or test this example on a real iOS device with iOS 16. Or you also can install the latest Xcode beta.
And I think there is only Swift implementation of this example. If you really want to, just rewrite it on Objective-C, the API call are similar and there is not that much code in Swift.
Facing the same issue with Xcode 14.2, extremely annoying
I've just faced the same issue. I can now solve this only by adding an NSImageView as a subview in the button, and apply the animations there. But I also have to deal with image transparency now - when I switch to the other window, the image stays fully opaque, while NSButton.image's default implementation decreases image's alpha in this case. So my implementation doesn't seem right, although it works...
I've never run into this issue until today. I was migrating from Apollo GraphQL to OpenAPI generator, both come from SPM. I removed every dependency to Apollo and added OpenAPI generator, runtime and urlsession packages. And now Xcode throws Internal inconsistency error every second time I try to build the project.
While writing this post, I remembered I had this issue last year or so. I solved it by re-adding the files Xcode was barking at. I'm going to try it now, maybe it will solve the issue I now have.
I also have a similar problem. In my case, the onContinueUserActivity(NSUserActivityTypeBrowsingWeb) is called at the AppClip launch time, which I expect, but it is also called every time the AppClip receives a push notification. I've just discovered this surprise, just one day before I have to release the app in the App Store. Looks like someone's not sleeping tonight...