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Add Color Texture with ARMeshAnchor using LiDAR
I am looking for some solutions which can export ARMeshAnchor with real-world texture in a 3D model I found some code to export anchors but it generated an OBJ file with grayscale. Many iOS apps are doing the same. Here is the apple source which I follow: https://developer.apple.com/documentation/arkit/world_tracking/visualizing_and_interacting_with_a_reconstructed_scene Also found this GitHub repo which exports OBJ file but it does not include any texture. https://github.com/zeitraumdev/iPadLIDARScanExport Is there any way to have such output for the 3D model that includes real-world texture?
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Feb ’21