I just ran into the same error message after installing Xcode 14 Beta 6 running apps on iOS 16 using the iPhone 13 Pro simulator .
I resolved the issue by explicitly granting full disk access to /Applications/Xcode-beta.app/Contents/Developer/Applications/Simulator.app/Contents/MacOS/Simulator (and to Xcode-Beta itself).
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There's surely a better answer that involves some configuration of the asset. But its strikes me that encoding your asset as a dataset would ensure that the asset compiler attempts to perform no optimizations on your image data.
I'm able to reproduce this on iOS 14 and 15 as well (although not by any means reduced to its simplest form). I also see memory spike temporarily to 1.5 to 2GB which almost always causes the app to be terminated. All I can conclude so far is that presentation of the keyboard is an important ingredient.
It'd be great to hear of a workaround if anyone has found one.