Very excited about the potential of using 3D video within a volume for VisionOS. For example, I want to offer experiences where users can see a video playing in a volume and have the ability to walk around it. My question is, how would you capture 3D video that would play in this volume?
Thanks
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Planning to use 3D video in "windows" and "volumes" in my visionOS app, what's the easiest method to capture 3D video for this need?
Thanks and cheers!
Now that we have the Vision Pro, I really want to start using Apple's Object Capture API to transform real objects into 3D assets. I watched the latest Object Capture vid from WWDC 23 and noticed they were using a "sample app".
Does Apple provide this sample app to VisionOS developers or do we have to build our own iOS app?
Thanks and cheers!