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Hi! I'm trying to run my Flutter code natively on my iPhone, but whenever I try to run it, I keep get the following error message: Error (Xcode): Cycle inside Runner; building could produce unreliable results. Cycle details: → Target 'Runner': ExtractAppIntentsMetadata ○ Target 'Runner' has copy command from '/Users/matthewlee/flutterflow/AppName/build/ios/Debug-iphoneos/ImageNotification.appex' to '/Users/matthewlee/flutterflow/AppName/build/ios/Debug-iphoneos/Runner.app/PlugIns/ImageNotification.appex' ○ Target 'Runner' has compile command with input '/Users/matthewlee/flutterflow/AppName/ios/Runner/Base.lproj/LaunchScreen.storyboard' ○ That command depends on command in Target 'Runner': script phase “Thin Binary” ○ Target 'Runner' has process command with output '/Users/matthewlee/flutterflow/AppName/build/ios/Debug-iphoneos/Runner.app/Info.plist' I've been trying to rearrange my Build Phases in Xcode, but nothing has seemed to work yet. How do I fix this issue preventing my app from running?
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by melee23.
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I keep getting the error messages: "xcodebuild[4944:159459] Requested but did not find extension point with identifier Xcode.IDEKit.ExtensionSentinelHostApplications for extension Xcode.DebuggerFoundation.AppExtensionHosts.watchOS of plug-in com.apple.dt.IDEWatchSupportCore" and "Requested but did not find extension point with identifier Xcode.IDEKit.ExtensionPointIdentifierToBundleIdentifier for extension Xcode.DebuggerFoundation.AppExtensionToBundleIdentifierMap.watchOS of plug-in com.apple.dt.IDEWatchSupportCore" I think I didn't properly install all the command line tools, but I'm not sure what to install. How do I install the proper dependencies or fix the issue when getting the app code to run on a device emulator? Do I need to install the watchOS emulator to get it to run?
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by melee23.
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