Anyone tested the newer Xcode Beta 4 for compiling/installing the game porting kit?
Still as buggy as Beta 3 in that regard or does that work now?
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In another thread for this topic the solution was to downgrade to Xcode 15 beta 2 (instead of using beta 3). Also use the command line tools for that version then.
I have tested this and now the stuff compiles without errors.
Same here. If you scroll a few screens upwards in the log outputs, you see the/one reason:
_
ld: unknown options: -segaddr
clang-8: error: linker command failed with exit code 1 (use -v to see invocation)
make: *** [loader/wine64-preloader] Error 1
make: *** Waiting for unfinished jobs...._
and further up...
_-macosx_version_min has been renamed to -macos_version_min
ld: warning: ignoring duplicate library '-lSystem'
-macosx_version_min has been renamed to -macos_version_min
ld: warning: ignoring duplicate library '-lSystem'
-macosx_version_min has been renamed to -macos_version_min
ld: warning: ignoring duplicate library '-lSystem'_
so anyone with a clue of how to work around this - pls. post your hints...