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I'm creating an app that uses broadcasts using sockets. But there's something strange about it. It is possible to send packets from other platforms like mac and windows and receive them in iOS, but it's impossible to receive packets from iOS in other platforms. iOS -> Other (OK) Other -> iOS (Not OK) If ios app send packet, it can't receive any bytes in other platforms. Communication between iOS devices is no problem, and there is no problem between other platforms too. For example, iPhone apps and iPad apps can communicate, and Macbook and Windows can communicate in the same way. However, iPhone and mac cannot communicate. I use UDP, ipv6, Broadcast, address: ff02::1, port: 14001 What is wrong with sending from the ios to another platform?
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by kimrugi.
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