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How can we run the flutter app in iOS simulator from Macbook Air M1?
I am new to flutter, i have installed Android studio and Xcode 14.0.1 already. I am able to run the app on actual iOS device from Xcode which is working fine, also same it's working from Android studio for Android Device. But when i am trying to run the iOS Runner in the simulator it's throwing some error as Here is the screenshot of that error. Here is the error details Details Domain: NSPOSIXErrorDomain Code: 3 Failure Reason: No such process User Info: { DVTErrorCreationDateKey = "2022-11-04 09:16:50 +0000"; IDERunOperationFailingWorker = IDELaunchiPhoneSimulatorLauncher; } -- Analytics Event: com.apple.dt.IDERunOperationWorkerFinished : { "device_model" = "iPhone15,2"; "device_osBuild" = "16.0 (20A360)"; "device_platform" = "com.apple.platform.iphonesimulator"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 1472; "operation_errorCode" = 3; "operation_errorDomain" = NSPOSIXErrorDomain; "operation_errorWorker" = IDELaunchiPhoneSimulatorLauncher; "operation_name" = IDERunOperationWorkerGroup; "param_consoleMode" = 0; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphonesimulator"; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 0; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 0; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_runnable_type" = 2; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphonesimulator16.0"; "sdk_osVersion" = "16.0"; "sdk_variant" = iphonesimulator; } System Information macOS Version 12.6 (Build 21G115) Xcode 14.0.1 (21336) (Build 14A400) Timestamp: 2022-11-04T14:46:50+05:30 Can anyone help me on this? Any help would be appreciated, Thanks in advance.
0
0
1.5k
Nov ’22
Why Fastlane lanes from jenkins throwing PhaseScriptExecution [CP] Embed Pods Frameworks error?
Using Fastlane with upload_build_to_testflight lane getting a ** ARCHIVE FAILED ** error with error Running script 'PhaseScriptExecution [CP]\ Embed\ Pods\ Frameworks we aren't able to do further process on the build as it's stuck at gym using Jenkins By configuring these three files as mentioned below it's working fine on terminal but getting these errors from Jenkins only (1) .env.default (2) AppFile (3) Fastfile Please refer screenshots of ARCHIVE FAILED This is how we got error on gym in Fastfile Here is the configuration files which i have set: .env.default : ISSUER_ID=“11a2de5e-3c33-47g3-f055-5t8f7d33a6d3” KEY_FILEPATH="./AuthKey_T43C5ACB3B.p8" FASTLANE_KEYCHAIN_PATH="/Users/jenkins/Library/Keychains/login.keychain-db" FASTLANE_KEYCHAIN_PASSWORD= “abcdef” FASTLANE_PASSWORD = “password” FASTLANE_APPLE_APPLICATION_SPECIFIC_PASSWORD= “password” TEAM_ID=“TEAMID” ITC_TEAM_ID=“456456” FASTLANE_USER= test@gmail.com FASTLANE_TEAM_NAME=Team Inc. FASTLANE_ITC_TEAM_NAME=Team Inc. PRODUCE_APP_IDENTIFIER=com.fastlane.app PRODUCE_APP_NAME= TestFastlane PRODUCE_VERSION=1.1 PRODUCE_SKU=fastlanetest PRODUCE_PLATFORMS=ios PRODUCE_LANGUAGE=en-US APP_WORKSPACE=“Fastlane.xcworkspace" APP_SCHEME=“Fastlane” TARGET=“Fastlane” PROVISIONING_PROFILES=“fast lane” XCODEPROJ=“Fastlane.xcodeproj" CERTIFICATE="Apple Distribution: Fastlane Solutions, Inc. (TEAMID)” AppFile Dotenv.load '../.env.default' app_identifier ENV["PRODUCE_APP_IDENTIFIER"] # The bundle identifier of your app Fastfile default_platform(:ios) platform :ios do profile_name = nil app_identifier = "#{ENV["PRODUCE_APP_IDENTIFIER"]}" app_schema = "#{ENV["APP_SCHEME"]}" app_certificate = "#{ENV["CERTIFICATE"]}" desc "Description of what the lane does" lane :load_asc_api_key do api_key = app_store_connect_api_key( key_id: "#{ENV["KEY_ID"]}", issuer_id: "#{ENV["ISSUER_ID"]}", key_filepath: "#{ENV["KEY_FILEPATH"]}" # in_house: false # detecting this via ASC private key not currently supported ) # pilot(api_key: api_key) end lane :create_app_on_store do load_asc_api_key produce( username: CredentialsManager::AppfileConfig.try_fetch_value(:apple_id), app_identifier: app_identifier, enable_services: { push_notification: "on", # Valid values: "on", "off" associated_domains: "on", in_app_purchase: "on" } ) end lane :create_appicon do appicon( appicon_image_file: '1024.png', appicon_devices: [:ipad, :iphone, :ios_marketing], appicon_path: "Fastlane/FastlaneImage Assest/WhitelabelledApp.xcassets" ) end desc "Bump build number based on most recent TestFlight build number" lane :fetch_and_increment_build_number do #fetch read your app identifier defined in your Appfile api_key = lane_context[SharedValues::APP_STORE_CONNECT_API_KEY] current_version = get_version_number( xcodeproj: "#{ENV["XCODEPROJ"]}" #target: "#{ENV["TARGET"]}" # replace with your main target, required if you have more than one non-test target ) latest_build_number = latest_testflight_build_number( api_key: api_key, version: current_version, app_identifier: app_identifier ) increment_build_number( build_number: (latest_build_number + 1), ) end desc "Recreate the provisioning profiles so you can deploy to your device, release on fabric and push to app store" lane :renew_certificates do types = ["appstore"] #"development", "adhoc" app_identifier = app_identifier types.each do |type| remove_provisioning_profile(app_identifier: app_identifier, type: type) end end desc "Check certs and profiles" lane :prepare_signing do |options| app_id = app_identifier api_key = lane_context[SharedValues::APP_STORE_CONNECT_API_KEY] profile_name = "#{ENV["PROVISIONING_PROFILES"]}" # replace with the name of your existing profile, or define a name for the profile that fastlane will create if it’s not found cert( api_key: api_key, keychain_path: ENV["KEYCHAIN_PATH"] # the path to the keychain where your certificates are stored ) # main app profile sigh( api_key: api_key, app_identifier: app_id, provisioning_name: profile_name, force: true # always recreate this exact profile to ensure it's valid and not expired ) profile_name = match_type = Actions.lane_context[SharedValues::SIGH_NAME] end lane :build_release do |options| app_identifier = app_identifier output_name = "#{ENV["PRODUCE_APP_NAME"]}" # specify the name of the .ipa file to generate export_method = "app-store" # specify the export method compile_bitcode = true # specify whether to enable bitcode # turn off automatic signing during build so correct code signing identity is guaranteed to be used update_code_signing_settings( use_automatic_signing: false, targets: ["#{ENV["TARGET"]}"], # specify which targets to update code signing settings for code_sign_identity: app_certificate, # replace with name of code signing identity if different bundle_identifier: app_identifier, build_configurations: [app_schema], # only toggle code signing settings for Release configurations profile_name: profile_name ) gym( scheme: app_schema, # replace with name of your project’s scheme output_name: output_name, # sdk: "iphoneos", clean: true, configuration: app_schema, export_options: { method: export_method, provisioningProfiles: { app_identifier => profile_name }, compileBitcode: compile_bitcode, xcargs: "ASSETCATALOG_COMPILER_APPICON_NAME=./Fastlane/Fastlane/Image Assest/Fastlane.xcassets/AppIcon.appiconset", codesigning_identity: app_certificate, } ) end lane :upload_release do api_key = lane_context[SharedValues::APP_STORE_CONNECT_API_KEY] deliver( api_key: api_key, skip_screenshots: true, skip_metadata: true, skip_app_version_update: true, force: true, # skips verification of HTML preview file (since this will be run from a CI machine) run_precheck_before_submit: false # not supported through ASC API yet ) end lane :upload_build_to_testflight do load_asc_api_key # create_appicon fetch_and_increment_build_number renew_certificates prepare_signing build_release upload_release end end Also i tried with pod deintegrate and install the pods using arch -x86_64 pod install Can anyone help to resolve this error? Thanks in advance
1
0
1.1k
Jul ’22
How to import a swift file into the class of library installed by pods of (Objective C)
I am working on a project which is developed on swift. We have a pods installed the project for Chat21 Library for chatting stuff. we are trying to modify the design and wants to add some external features by swift file in a main View controller of Chat21 library. But when I am trying to import the swift file in Chat21's any view controller's, it's throwing an error.as below 'Module/Module-Swift.h' file not found We have performed some of the configuration changes in Chat21's pods package like : (1) Always Embed Swift Standard Libraries = YES in the target build settings. (2) Defines Modules = YES and finally trying to import like : #import <Module/Module-Swift.h> and its throwing an error Can anyone help me on this stuff? Any help would be appreciated.
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0
954
Apr ’22