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Reply to what does kIOAccelCommandBufferCallbackErrorInvalidResource mean?
I'm also getting this error on a SceneKit app since upgrading to iOS 15.4. When running the code on my iOS 15.4 device, this error triggers, but when running the code on my 15.3 device, nothing happens. The error displays upon every successive frame redraw and the polygons in my scene aren't rendering, the whole SceneKit view is frozen. The only thing that's changed is the upgrade to 15.4.
Apr ’22
Reply to How can i fix Thread 1: signal SIGABRT Error?
I'm also getting this error on a SceneKit app since upgrading to iOS 15.4. When running the code on my iOS 15.4 device, this error triggers, but when running the code on my 15.3 device, nothing happens. The error displays upon every successive frame redraw and the polygons in my scene aren't rendering, the whole SceneKit view is frozen. The only thing that's changed is the upgrade to 15.4.
Apr ’22