Post

Replies

Boosts

Views

Activity

Xcode 16.2 cannot run old projects
I use a 2020 Intel MacBook Pro with 14.7.2 (23H311) system. I have been using Xcode 15.4 to develop and publish games. Since new games need to be developed and published using Xcode 16.2, I recently installed two versions of Xcode on my computer. I can run the project normally with Xcode 15.4, but it keeps reporting errors with Xcode 16.2 and cannot run. The error is in UIKit's UIFocusSystem.h file, with the following message: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator18.2.sdk/System/Library/Frameworks/UIKit.framework/Headers/UIFocusSystem.h:46:27 Expected ')' This makes me very confused. Is there something wrong? I thought it was because the computer could not have two Xcodes, so I uninstalled both Xcodes and then downloaded the 16.2 version of Xcode from the AppStore. However, after running it, it still reported the error Expected ')'
1
0
138
1w
AVCaptureDeviceTypeBuiltInWideAngleCamera Crash
崩溃信息:sudoku: Dyld Message: Symbol not found: _AVCaptureDeviceTypeBuiltInWideAngleCamera + 0 我的项目是支持iOS9.0以上系统的,并未使用到相机及相关的API,一开始的几个版本并没有这样的崩溃,但是在某一次更新后,Xcode的Crashs信息里就开始出现了这样的崩溃,基本都是9.3的系统发生了崩溃,除此之外没有过多的信息可以查看, Organizer - Crashes面板此崩溃的详情只显示了"No Threads(compression May Be Hiding Threads)"。 我查看了那一次更新所做的修改,只是添加了几个新的第三方SDK,GameAnalytics、AppsFlyer和Pangle,我使用终端命令 grep -p "AVCaptureDeviceTypeBuiltInWideAngleCamera" . 搜索工程项目,显示的结果是Admob、FBAudienceNetwork和GameAnalytics三个SDK有相关的关键词,打开相对应的路径文件,发现也并没有用到,因为Admob和FBAudienceNetwork是一直都有用到的,之前并不会崩溃,所以我就只把GameAnalytics去除了,但是重新更新后,新版本依旧有这样的崩溃,谁能告诉我要怎么去排查这个问题? Crash message: sudoku: Dyld Message: Symbol not found: _AVCaptureDeviceTypeBuiltInWideAngleCamera + 0 My project supports iOS 9.0 and above, and does not use the camera and related APIs, the first few versions did not have such a crash, but after a certain update, such a crash started to appear in Xcode's Crashs information, basically the 9.3 system crashes, but there is not much information to see, Organizer - Crashes panel details of this crash only shows "No Threads (Compression May Be Hiding Threads)". I looked at the changes made in that update, which only added a couple of new third-party SDKs, GameAnalytics, AppsFlyer and Pangle, and I used the terminal command grep -p "AVCaptureDeviceTypeBuiltInWideAngleCamera" . to search for the project, and the results showed that Admob, FBAudienceNetwork and GameAnalytics have related keywords, and I opened the corresponding path files and found that they are not used, because Admob and FBAudienceNetwork are always useful, and they did not crash before, so I just removed GameAnalytics, but after re-updating, the new version still has such a crash, can anyone tell me how to troubleshoot this problem?
1
0
893
Apr ’21