Hello, after installing Xcode 15 beta and the sample project provided for object capture in wwdc23 I am getting the below error:
dyld[2006]: Symbol not found: _$s19_RealityKit_SwiftUI20ObjectCaptureSessionC7Combine010ObservableE0AAMc
Referenced from: <35FD44C0-6001-325E-9F2A-016AF906B269> /private/var/containers/Bundle/Application/776635FF-FDD4-4DE1-B710-FC5F27D70D4F/GuidedCapture.app/GuidedCapture
Expected in: <6A96F77C-1BEB-3925-B370-266184BF844F> /System/Library/Frameworks/_RealityKit_SwiftUI.framework/_RealityKit_SwiftUI
I am trying to run the sample project on an iPhone 12 Pro (iOS 17.0 (21A5291j))
Any help in solving this issue would be appreciated.
Thank you.
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Hello, I am really excited about the new Object Capture API for iOS.
In the WWDC23 demo video, the user was rotating around the object. My question is does this API support taking photos from a fixed position (like on a tripod) and having a turntable to rotate the object?
Another question, if the user has already taken some photos with depth and gravity, can the Object Capture use these images to construct the 3D model instead of taking new ones?
Thank you.
Hi all,
We are currently working on a Hardware-As-A-Service model in which we are going to sell our hardware products with a monthly subscription.
The customers will first buy this subscription from our website and when they receive the hardware, they will have to use the application on the App Store in order to login with their credentials and be able to control the hardware. If for any reason the subscription is not renewed the application will block the access to the customer and therefore they won't be able to use the product.
The question here is, is it a must to have an In-App Purchase through the application or can I just rely on the website to manage the subscriptions?
Thank you for the help.