Thanks for the investigation! 🙂I think for the time being I'll get Xcode 11.3.1 back as that is the last version working for me while I wait for an update on both sides.
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This seems to be the case with Unity projects as well. I was using Unity 2019.2.21 and Xcode spits a lot of warning messages like so when I do an archive:ld: warning: ignoring invalid debug info in /Users/[REDACTED]/Xcode Linker Issue/Build/Libraries/libiPhone-lib.a(artifacts_iOS_modules_Animation_0.o)I would assume that Unity built their support libraries without Xcode 11.4 as 2019.2.21 is released before that.The effect of this warning message is that Xcode would use a lot of RAM on my big Unity project, stop button does not work during linking, and the warning message would continue to roll in long after the archive is generated.I have uploaded a Xcode project generated from an empty Unity project using the offending Unity version with my archive logs at Issue No. FB7650762.