Hi Quinn:
I've actually just solved it. I needed to call newConnection.start(queue: .main) after configuring my stateHandler. I also need to close my connection after receiving data. Doing this and the data flows. I still don't think I'm receiving my full packets worth of data, but at least I'm not getting a socket error.
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I will add: I did put together a quick test in Go and I am able to receive the UDP packets being broadcasted in the Go client.
Thank you so much for this. I even re-installed macOS and was about to downgrade back to 10.15. Thank you so much