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I stumbled on this issue as well today in Xcode Version 14.0 beta 3 (14A5270f) . The workaround does work but it only lasts for a very short time. When I add another preview variant it breaks again.
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I strongly support your opinion. In my case its not about appearance but configuration that the user changes inside the app. Its really annoying to not be able to update the widget to represent the new settings immediately.
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I have the exact same problem and I am looking for a solution.
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I have exactly the same problem for two days now with Xcode 11.1. It does only occur with one of my apps in the App Store. Could successfully upload builds for other apps without any issues using the same Xcode version.Just talked to Apple Developer support on the phone about this issue. They could not find any issue in their logs. I was told to wait 24h and see if its resolved by itself. If it is not resolved I can reopen the case and they can look further into it. Not very helpful so far.
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I could fix the issue now! I did two things but unfortunately can not tell which one actually solved the problem:* I learned that Apple introduced some new contact information requirements silently in App Store Connect "Payment / Tax / Banking" section. I added all the required information until everything looked green again.* I submitted a new build compiled with Xcode 11.1 GM.So hopefully this will help you too.
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CarPlay simulator is broken in Xcode 11 GM. It is kind of fixed in Xcode 11.1 GM. At least no crash and blackscreen any more.However when I try to run my app in carplay with Xcode 11.1 GM it always says it can not connect to my app on the phone simulator.
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> I'm having the same issue. Works fine in dev & TestFlight, but app review complain IAP not working due to SKProductRequest returning 0.I also have this issue. Kind of happy to know I am not the only one. Was already going insane because I can not reproduce the issue and getting rejected for the 2nd time by Apple because of this.
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In Xcode 11.1 GM the simulator for CarPlay does not crash any more.I still can not get my app to work though. The CarPlay app always states "Unable to connect to App".
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Same issue here.
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I also have this issue. As a workaround I changed my code to set the labels text in code and used NSLocalizedString.
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I also have this issue on latest Mojave and XCode 11 GM.