Post

Replies

Boosts

Views

Activity

xcode 13.2: Failed to install the requested application when launching simulator
Hi I moved over my code from a laptop that had older xcode version to a new laptopn with xcode 13.2. When I build and launch the simulator, i get this error. I do see Bundle Identifier in ewftabbed/ewftabbed/ewftabbed-Info.plist <key>CFBundleIdentifier</key> <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string> What is missing here? Thank you. Failed to install the requested application Domain: NSPOSIXErrorDomain Code: 22 Failure Reason: The bundle identifier of the application could not be determined. Recovery Suggestion: Ensure that the application's Info.plist contains a value for CFBundleIdentifier. User Info: { DVTErrorCreationDateKey = "2023-05-19 17:13:40 +0000"; IDERunOperationFailingWorker = IDELaunchiPhoneSimulatorLauncher; bundleURL = "file:///Users/paulo/Library/Developer/Xcode/DerivedData/ewftabbed-gpquzuniqvxllsejhxsjwricchzl/Build/Products/Debug-iphonesimulator/EWFremont.app/"; } Analytics Event: com.apple.dt.IDERunOperationWorkerFinished : { "device_model" = "iPhone14,2"; "device_osBuild" = "15.2 (19C51)"; "device_platform" = "com.apple.platform.iphonesimulator"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = "x86_64"; "operation_duration_ms" = 6011; "operation_errorCode" = 22; "operation_errorDomain" = NSPOSIXErrorDomain; "operation_errorWorker" = IDELaunchiPhoneSimulatorLauncher; "operation_name" = IDERunOperationWorkerGroup; "param_consoleMode" = 0; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphonesimulator"; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 0; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 0; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_runnable_swiftVersion" = "5.5.2"; "param_runnable_type" = 2; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphonesimulator15.2"; "sdk_osVersion" = "15.2"; "sdk_variant" = iphonesimulator; } System Information macOS Version 12.6 (Build 21G115) Xcode 13.2.1 (19586) (Build 13C100) Timestamp: 2023-05-19T10:13:40-07:00
0
0
421
May ’23
Xcode 13.2: Build input file cannot be found: '/Users/iosdev/Downloads/iOSApps/ewftabbed/ewftabbed/Base.lproj/Main.storyboard'
Hi I zipped up my whole project directory from my old laptop and download it to my new laptop. new laptop has xcode 13.2. i probably had xcode 11 or 12 earlier. when i build the app on xcode 13.2, i get this error: Build input file cannot be found: '/Users/iosdev/Downloads/iOSApps/ewftabbed/ewftabbed/Base.lproj/Main.storyboard' How do I fix this? In the /Users/iosdev/Downloads/iOSApps/ewftabbed/ewftabbed/Base.lproj/ dir, I do see Main.storyboard.xml Also, when I build the app and launch on simulator, I get: Failed to install the requested application Domain: NSPOSIXErrorDomain Code: 22 Failure Reason: The bundle identifier of the application could not be determined. Recovery Suggestion: Ensure that the application's Info.plist contains a value for CFBundleIdentifier. User Info: { DVTErrorCreationDateKey = "2023-05-12 21:42:43 +0000"; IDERunOperationFailingWorker = IDELaunchiPhoneSimulatorLauncher; bundleURL = "file:///Users/iosdev/Library/Developer/Xcode/DerivedData/ewftabbed-gpquzuniqvxllsejhxsjwricchzl/Build/Products/Debug-iphonesimulator/EWF.app/"; } In the project=>targets=>general=>identity: i do see "Bundle Identifier" as "com.ewf.ios.EWF" I see same Bundle Identifier under "Signing & Capabilities" tab. My project is in objective-C Appreciate any help.
0
0
417
May ’23
uitableviewcell accessory checkmark not showing when set
Hi am launching a tableviewcontroller as below. in uitableviewcell i only have a UILabel. when i click on the cell, i want the checkmark accessory to show tick mark. in didSelectRowAtIndexPath, i print the 'text' of label and it shows the name "itemName" that i gave in storyboard. i feel like the cell is not getting configured or memory not alloc'ed properly. never had this issue before. am running xcode 11.7. anything wrong with cellForRowAtIndexPath()? Spent like 5 hours on this simple item picker. Appreciate any help. i also posted this question on SO here: https://stackoverflow.com/questions/64507695/accessorytypecheckmark-isnt-showing-appears-like-something-going-on-with-uitab
1
0
356
Oct ’20