Same issue here,
In sentry it's:
OutOfMemory
The OS most likely terminated your app because it overused RAM.
In Sentry documentation, there are a known issue related to this overused RAM.
Sentry Docs: https://docs.sentry.io/platforms/apple/guides/ios/configuration/out-of-memory
Sentry Issue: https://github.com/getsentry/sentry-cocoa/issues/1645
When I look at the issue on XCode I can see that it happened on the code block:
#else
(void)(callId);
#endif
@autoreleasepool {
invokeInner(weakBridge, weakModuleData, methodId, std::move(params), callId, isSyncModule ? Sync : Async);
}
};
However, it's too generic, it's not possible to define the issue only looking at it.
It happens randomly in the app.