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I'm currently working with AudioKit for an audio app and would like to get 3d buttons in there. Is SceneKit the right approach for that? If yes how would i limit eg rotation of elements and handle user interactions of eg knobs? Any direction would be welcome :)
Hey there!
Got a question about font kerning:
When adding a negative kerning to a text (changes via user input) the last character sometimes gets cut off:
dropbox.com/s/49ucdzk8m4k61sj/fontproblem1.png?dl=0
dropbox.com/s/vmklvxp510wjeak/fontproblem2.png?dl=0
What i do is the following:
Text("\(pos, specifier: "%.1f")")
	.font(.system(size: 100,design: .serif))
	.fontWeight(.bold)
	.kerning(-5)
When i remove the kerning it works, but as i understood the kerning keeps the letters as they are? Is there an alternative way of doing it?