When adding a reference folder , Reference files in place option works with Create Folders , then changing the Build Rules option the to Apply once for folder in the File Inspector settings for the folder I am adding.
Toggling the Build Rules removes the target in the Target Membership , re-add it.
The Xcode 16 Release Notes mention a toggling a “Build Folder Contents” option in documentation , however I can't find this .
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Boggling how long this issue has persisted. If someone leaves Xcode running while the MacBook is on a charger overnight , the MacBook is going to be toast by morning
The run time can still be manually added though : https://lickability.com/blog/how-to-install-ios-17-simulators-in-xcode-15/
This is still not fixed in Xcode 15. This is a know issue.
The root of these Simulator memory issues are entitlements. There is also high CPU usage for the same reason.
https://federated.saagarjha.com/notice/AZvHeDBVoEaxOXhCgi
https://mastodon.social/@chockenberry/111177139137676509
Problem still persists in Xcode 15 RC.
Force quitting all *poster processes , helps resolve the issue for some time.
The issue persists. Drained the laptop battery overnight. I have filed a feedback with the sysdiagnose file. How can I know how and when the issue has a solution ?