Absolutely ridiculous that we overpay hundreds or thousands of dollars for Apple hardware, supposedly because it's higher quality, then issues like this come up which they refuse to fix. It's been happening to me since purchasing my 2019 MBP last year.
The only "solution" that works for me is to change the audio output in Simulator (under I/O) to something other than the Macbook Speakers.
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Same issue. Everything worked fine in my project in Xcode 13.x. I run it in Xcode 14 and all the unwind segues crash. Removing and re-adding them does not fix it.
Yep, same issue here. Incredibly frustrating. I don't know how things like this pass Apple's QA
Same issue here. Are you seeing it work on a device, but not on the simulator? I don't have a device to try it on, but this is happening on the simulator for me.
You are not alone in this. PKCanvasView is completely unusable in Xcode 14+. Any drawings just disappear automatically.
I believe this might only affect the simulator. I just exported an IPA using Xcode 14.1 and ran it in BrowserStack. This issue did not happen there, but it's occurring in the Xcode simulator.