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No Apple plug-in library path found
Hey! I'm facing a problem I have 0 idea how to solve it. I'm building a project with Unity 2022.3.21 for visionOS and after a lot of exhausting problems I'm having the last one, I am kinda new to Xcode. I get the error "No Apple plug-in library path found", at the root of the project there Xcode should find the ApplePluginLibraries folder, and it's actually there with two folders inside Apple.Core and Apple.GameKit. Xcode is saying the path was not found and I can see it exists through finder. In Search Paths > Framework Search Paths I have: $(PROJECT_DIR)/ApplePluginLibraries/Apple.GameKit $(PROJECT_DIR)/ApplePluginLibraries/Apple.Core Also in Other Linker Flags I have: -L$(PROJECT_DIR)/ApplePluginLibraries/Apple.GameKit -L$(PROJECT_DIR)/ApplePluginLibraries/Apple.Core I was having a few errors and the last one is: Command PhaseScriptExecution failed with a nonzero exit code, and the description says about the path not found. My info: MacOS: Apple M1 Pro Sonoma 14.5 Xcode: 15.4 Unity: 2022.3.21f1 Any idea? Thanks!!
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Jun ’24
Development Certificate to Admin not Acc Holder
Hey there! I was invited to be admin to a new developer account and it seems like admins cannot create dev certificates anymore. I already have a personal account and I was invited to the new team, but Xcode can't find my new team, it's showing the personal team only. Can I create a request or something so the account holder can create a dev certificate and give it to me so I can develop on my MacBook with my own account? Thanks!
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Mar ’24