solved.
swizzle's channel is by default, set to rrr, changing it to rgb fixed it
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Yes, the environment I am entering is a usda file, in which I added Video Dock using Reality Composer Pro. and I used immersiveEnvironmentPicker modifier on my AVPlayerView, a simple wrapper for AVPlayerViewController.
alternatively, is there any way I can enable video reflection / diffusion on VideoMaterial?
Boosting this, but have you found a way to achieve this?
thank you, i just submitted a feedback regarding this issue