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Providing XCAssets Folder in Swift Package Xcode 12
Hello, I am struggling with providing assets via Swift Package Manager and an assets folder. I have a swift package "A" that has an assets folder with a "image". I am able to build a preview and see the image in SPM "A". πŸ‘πŸ» Now I have a swift package "B" that depends on "A". In "B" I would like to have access of the "image". When I build and preview in "B" I get the following error: "Fatal error: unable to find bundle named [redacted]: file [redacted]/resource_bundle_accessor.swift", line 27" 😒 please help. I am exposing the image via a public var that returns Image("image", bundle: .module)
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13k
Oct ’20
Xcode 12 beta 4 can not download and install Symbols for watchOS 7.0 (18R5350e). Failed to download package from ADC.
I just updated to Xcode 12 beta 4, watchOS 7.0 beta 4, iOS 14 beta 4 and Xcode is unable to install a watch extension App for testing. I receive an error stating: "There are no valid accounts registered with Xcode that have the ability to access this resource." I signed out and back in to my developer account in Xcode preferences, quit Xcode, disconnected and reconnected my iPhone, and also tried to unpair / repair the device with Xcode. Any help?
22
1
9.4k
Aug ’20