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SceneKit formula for calculating scale value
Hi guys. I use SceneKit for present 2D content. i don't want to use SpriteKit because it doesn't support multisampling. I have SCNView with aspect ratio 9:16. I add to my scene SCNCamera and set is usesOrthographicProjection property to true. Then I add context SCNode (geometry is shape, shape size aspect ratio 9:16). now i need to scale this node to fit my SCNView size. How can I do it? I tried to play with orthographicScale, But I need a formula to calculate the exact value in order for my SCNode to proportionally fill the scene. Below I provide a link in to screenshot. 1 - yellow rectangle - this is my node that I want to scale 2 - white rectangle - is SCNView My screenshot url - https://www.icloud.com/iclouddrive/0YsIuP6Lg7qGf7ytCocXZcFOw#IMG%5FF9F8120E6430-1 I can’t upload the picture because the forum doesn’t support it, I can share the link from iCloud to the image, other links the forum also does not support (not from apple links). sucks!.
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Apr ’21