I have always been unable to understand why visionOS cannot provide more flexible window initialization position capabilities. Some scenarios really need it.
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Thank you for your reply. It seems worth trying. However, I don't understand why drawing objects in a fixed order is less likely to cause problems. In addition, I found that when I increase the density of the mesh grid, the artifacts will gradually disappear. Is this because meshes with higher precision have a lower probability of sorting problems? Sorry for asking an extra question. I just want to deepen my understanding of this information.
Perhaps because of the lighting, the light in RCP may not be consistent with the light running in avp.
Thank you for your answer. But is this due to some technical reason or a product design decision?
Works! Thanks!