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I captured my office using 3D Scanner and get a USDZ file. The file contains a 3-D Model and a Physically based material. I can view the file correctly with texture on Xcode and Reality Composer Pro. But when using RealityView to present the model in immersive space. I got the model in whole black. My guess is my Material doesn't have a shader graph? Does anyone caught into similar issue? How to solve it?
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