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Hello, I've installed XCode 15b2, I've copied the runtime into the appropriate folder. I can play around with the canvas to build a Vision Pro app, but when I run, it builds and cannot launch the simulator. Could not launch Simulator.app. Domain: DVTiPhoneSimulatorErrorDomain Code: 1 User Info: { DVTErrorCreationDateKey = "2023-06-22 03:15:54 +0000"; IDERunOperationFailingWorker = "_IDEInstalliPhoneSimulatorWorker"; } The operation couldn’t be completed. (OSStatus error -10825.) Domain: NSOSStatusErrorDomain Code: -10825 Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_model" = "RealityDevice14,1"; "device_osBuild" = "1.0 (21N5165g)"; "device_platform" = "com.apple.platform.xrsimulator"; "dvt_coredevice_version" = "325.3"; "dvt_mobiledevice_version" = "1643.0.15.100.1"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 270; "operation_errorCode" = 1; "operation_errorDomain" = DVTiPhoneSimulatorErrorDomain; "operation_errorWorker" = "_IDEInstalliPhoneSimulatorWorker"; "operation_name" = IDERunOperationWorkerGroup; "param_consoleMode" = 0; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.xrsimulator"; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 0; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 0; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphonesimulator17.0"; "sdk_osVersion" = "17.0"; "sdk_variant" = iphonesimulator; } System Information macOS Version 13.3.1 (a) (Build 22E772610a) Xcode 15.0 (22181.22) (Build 15A5161b) Timestamp: 2023-06-22T13:15:54+10:00 xcrun simctl list -- visionOS 1.0 -- Apple Vision Pro (F6BB2E07-3C70-4ECC-A717-1E4D7A7AA783) (Booted)
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I'm converting some Combine publishers to async using .values and trying to understand what happens when: A Publisher completes before emitting a value. Here is some example code: let response = client.fetch(query: query) .tryMap { /* map the data, or throw a mapping error if it doesn't map. */ } return Model() } .eraseToAnyPublisher() .values for try await result in response { return result } throw AsyncCombineError.finishedWithoutValue // my custom error What happens with .values if the publisher completes without emitting any values? It returns a type of AsyncThrowingSequence<Self> Will it throw? return? hang? or is this state impossible to happen? Thanks and please enlighten me if I am misunderstanding structured concurrency. This is new to me!
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