Hello,
I've installed XCode 15b2, I've copied the runtime into the appropriate folder. I can play around with the canvas to build a Vision Pro app, but when I run, it builds and cannot launch the simulator.
Could not launch Simulator.app.
Domain: DVTiPhoneSimulatorErrorDomain
Code: 1
User Info: {
DVTErrorCreationDateKey = "2023-06-22 03:15:54 +0000";
IDERunOperationFailingWorker = "_IDEInstalliPhoneSimulatorWorker";
}
The operation couldn’t be completed. (OSStatus error -10825.)
Domain: NSOSStatusErrorDomain
Code: -10825
Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : {
"device_model" = "RealityDevice14,1";
"device_osBuild" = "1.0 (21N5165g)";
"device_platform" = "com.apple.platform.xrsimulator";
"dvt_coredevice_version" = "325.3";
"dvt_mobiledevice_version" = "1643.0.15.100.1";
"launchSession_schemeCommand" = Run;
"launchSession_state" = 1;
"launchSession_targetArch" = arm64;
"operation_duration_ms" = 270;
"operation_errorCode" = 1;
"operation_errorDomain" = DVTiPhoneSimulatorErrorDomain;
"operation_errorWorker" = "_IDEInstalliPhoneSimulatorWorker";
"operation_name" = IDERunOperationWorkerGroup;
"param_consoleMode" = 0;
"param_debugger_attachToExtensions" = 0;
"param_debugger_attachToXPC" = 1;
"param_debugger_type" = 3;
"param_destination_isProxy" = 0;
"param_destination_platform" = "com.apple.platform.xrsimulator";
"param_diag_MainThreadChecker_stopOnIssue" = 0;
"param_diag_MallocStackLogging_enableDuringAttach" = 0;
"param_diag_MallocStackLogging_enableForXPC" = 1;
"param_diag_allowLocationSimulation" = 1;
"param_diag_checker_tpc_enable" = 1;
"param_diag_gpu_frameCapture_enable" = 0;
"param_diag_gpu_shaderValidation_enable" = 0;
"param_diag_gpu_validation_enable" = 0;
"param_diag_memoryGraphOnResourceException" = 0;
"param_diag_queueDebugging_enable" = 1;
"param_diag_runtimeProfile_generate" = 0;
"param_diag_sanitizer_asan_enable" = 0;
"param_diag_sanitizer_tsan_enable" = 0;
"param_diag_sanitizer_tsan_stopOnIssue" = 0;
"param_diag_sanitizer_ubsan_stopOnIssue" = 0;
"param_diag_showNonLocalizedStrings" = 0;
"param_diag_viewDebugging_enabled" = 1;
"param_diag_viewDebugging_insertDylibOnLaunch" = 1;
"param_install_style" = 0;
"param_launcher_UID" = 2;
"param_launcher_allowDeviceSensorReplayData" = 0;
"param_launcher_kind" = 0;
"param_launcher_style" = 0;
"param_launcher_substyle" = 0;
"param_runnable_appExtensionHostRunMode" = 0;
"param_runnable_productType" = "com.apple.product-type.application";
"param_testing_launchedForTesting" = 0;
"param_testing_suppressSimulatorApp" = 0;
"param_testing_usingCLI" = 0;
"sdk_canonicalName" = "iphonesimulator17.0";
"sdk_osVersion" = "17.0";
"sdk_variant" = iphonesimulator;
}
System Information
macOS Version 13.3.1 (a) (Build 22E772610a)
Xcode 15.0 (22181.22) (Build 15A5161b)
Timestamp: 2023-06-22T13:15:54+10:00
xcrun simctl list
-- visionOS 1.0 --
Apple Vision Pro (F6BB2E07-3C70-4ECC-A717-1E4D7A7AA783) (Booted)
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I'm converting some Combine publishers to async using .values and trying to understand what happens when:
A Publisher completes before emitting a value.
Here is some example code:
let response = client.fetch(query: query)
.tryMap {
/* map the data, or throw a mapping error if it doesn't map. */
}
return Model()
}
.eraseToAnyPublisher()
.values
for try await result in response {
return result
}
throw AsyncCombineError.finishedWithoutValue // my custom error
What happens with .values if the publisher completes without emitting any values? It returns a type of AsyncThrowingSequence<Self>
Will it throw? return? hang? or is this state impossible to happen?
Thanks and please enlighten me if I am misunderstanding structured concurrency. This is new to me!