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Reply to [For simulator] How to build Swift packages as x86_64 in Xcode and M1 mac (Apple silicon) without using rosetta
I also have the same issue. The only temporary solution I've found is rebuilding all the package dependencies with xcodebuild for x86_64 in run script build phases, but that's far from ideal. I really hope that there will be an option for somehow setting the target architecture for the compilation of the packages also, at least when building for simulator.
Mar ’22