Hi,
So I created a scene in Reality Composer but when trying to export to USDZ, all of the animations, audio and interactions work, but the textures have been completely changed... (Map should be green, for example)
Everything looks fine in Reality Composer
Unfortunately, exporting as a .reality file isnt an option in this project.
Could I get some insight into this please? Thank you
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Hi there,
I was wondering whether its possible, in Reality Composer, to add a mesh object into the scene with an animated texture onto it? Whether it's a sprite sheet or a simple tiling offset animation?
If not, is there a way to switch textures that are on an object? Either immediately on tap, or gradually fade from one to the other.