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Reply to Xcode 11, Command CodeSign failed with a nonzero exit code
kedar619 who I wish I could thank actually brought up a very important solution which is with those who use Scenekit. If you have non-3D files inside the now called art.scnassets folder, there is a good chance your project won't compile. I went looking all over the place for solutions to the Command CodeSign error problem, and then when I checked my assets folder I found iCloud duplications in there, so when I deleted them the project finally built successfully.
Feb ’21