Hi, thanks for your answer. However, it's still not working. To provide more context: I'm running an experiment on Vision Pro, and when I add the "EnvironmentLightingConfiguration" component in Reality Composer, my build fails (no issues before adding the "EnvironmentLightingConfiguration" component).
I'm using VisionOS 2.0, and I believe I don't need macOS or iOS for this project. When I open the Package.swift file, there's no platform block, and when I add the block you mentioned, I get an error: "v2 is unavailable."