Just as an FYI, this is related to a long-standing bug in sqlite reported at least in 2012 for multiple platforms. I'm seeing the same stack trace starting at your frame 7. My failing code is in a third-party library that's accessing a local sqlite db when the app goes to the background. Apparently, the wal-index file is mmaped and accessing that file fails when the app goes to the background and sqlite doesn't handle this in a friendly way.
https://bugzilla.mozilla.org/show_bug.cgi?id=771138
https://www.sqlite.org/wal.html#noshm
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I always try to close my projects before switching branches. Even if the SPM dependencies are the same in the two branches it downloads them again. If I close the project, then switch the branch, then reopen the project it doesn't download the dependencies again.
I have Package.resolved in git since they could be different in the different branches.
After more investigation it looks like the problem was caused by removingFromSuperview() the textField while it was being edited. My code was removing and re-adding the textField. Removing that code seems to have fixed this. My textField is in a tableView and calling reloadData() while the textField is being edited causes the Warning about updateFocusIfNeeded but that seems to be benign.
@frameworksengineer I'm also running into this in iOS 15 in a UIKit app. When it happens the textField isn't visible anymore, although I still see it in the View Debugger. I think it happens when I enter some text and then tap outside the textField.
I see the Assert warnings a number of times and also this one:
WARNING: Calling updateFocusIfNeeded while a focus update is in progress. This call will be ignored.
I did what you ask and the UITextField.interactions[UITextInteraction].textInput property is simply the UITextField.
(lldb) po (UITextField*)0x7f9fd7c2d200
<UITextField: 0x7f9fd7c2d200; frame = (0 0; 484 25); opaque = NO; gestureRecognizers = <NSArray: 0x7f9fc685d6f0>; text = '1.99'; borderStyle = None; background = <_UITextFieldNoBackgroundProvider: 0x7f9fe29e0120: textfield=<UITextField 0x7f9fd7c2d200>>; layer = <CALayer: 0x7f9fe29e3f20>>
(lldb) po ((UITextField*)0x7f9fd7c2d200).interactions
<__NSArrayI 0x7f9fccbb1600>(
<UIDragInteraction: 0x7f9fc68702b0>,
<UIDropInteraction: 0x7f9fc6830220>,
<_UITextMenuLinkInteraction: 0x7f9fc6880dd0>,
<UIContextMenuInteraction: 0x7f9fc6881600>,
<_UIClickPresentationInteraction: 0x7f9fc68819e0>,
<UIPointerInteraction: 0x7f9fc6875dc0>,
<_UIKeyboardBasedTextSelectionInteraction: 0x7f9fc4b71ef0>,
<UITextInteraction: 0x7f9fc4b905a0>,
<UITextLoupeInteraction: 0x7f9fc4b52d10>,
<UITextSelectionInteraction: 0x7f9fc4be4620>,
<UITextIndirectKeyboardInteraction: 0x7f9fc4bfed80>,
<UITextIndirectEditableInteraction: 0x7f9fe17fc190>,
<UITextLoupeInteraction: 0x7f9fe17c0d70>,
<UITextSelectionInteraction: 0x7f9fdb696510>
)
(lldb) po (UITextInteraction*)0x7f9fc4b905a0
<UITextInteraction: 0x7f9fc4b905a0>
(lldb) po ((UITextInteraction*)0x7f9fc4b905a0).textInput
<UITextField: 0x7f9fd7c2d200; frame = (0 0; 484 25); opaque = NO; gestureRecognizers = <NSArray: 0x7f9fc685d6f0>; text = '1.99'; borderStyle = None; background = <_UITextFieldNoBackgroundProvider: 0x7f9fe29e0120: textfield=<UITextField 0x7f9fd7c2d200>>; layer = <CALayer: 0x7f9fe29e3f20>>
I found that the tableView is added to the window after viewWillAppear() and before viewDidAppear(). My code was setting a selection in the tableView and needed to call tableView.cellForRowAtIndexPath() and that was causing the tableView to layout and generated this error. Once I moved my selection code from viewWillAppear() to viewDidAppear() the error went away.
I'm on Xcode 12.5 and have been getting a beach ball every 5/6 seconds for about a second. I noticed it mostly while editing source code files. I tried all the things mentioned in this thread with no luck (turning wifi off, I didn't have any devices at all in the Devices window, etc.). I think it was specific to the project.
At the top of the source code pane is a row of files that were previously opened. I removed all of those files and the problem seems to have been fixed. I probably had 50 files listed in there and had two editor panes open side by side. Option-click removes all the files at once.
This seems to have worked for me.