Oh GAWD the error was that it wasn't seeing any of my custom source files at all (and thus any functions that I had defined) because although I added them to the Xcode project I didn't add them to the build target (although build_all was checked by default). XCODE fail
Now it works thanks
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Interesting, now that I can see the detail it's referencing a function call instead of a library that its missing. More troubleshooting to do, thank you for the lead
ld: Undefined symbols:
SplashScreen::createScene(), referenced from:
AppDelegate::applicationDidFinishLaunching() in AppDelegate.o
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Wow thank you! This is gold!
I just upgraded to xcode15 and I'm getting "undefined symbols" but it doesn't tell me what they are. How can I troubleshoot that??
I'm doing a pretty basic cocos2dx game with spine.
It also has a new 'ignoring duplicate libraries' warning which makes me think its a clue but I can only find one version of the library it says is duplicate?