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Reply to Kext issue with Xcode 11
Now I found the basic reason: I my source code for subclassing IOAudioEngine certain functions are declared as "virtual" but some of these functions did only exist in my subclass, so keyword "virtual" finally was wrong. After fixing this I can build the KEXT with XCode 11 and even XCode 12 and it is loaded in 10.15 and 10.16. XCode 9.4.1. seems to behave different, so the wrong "virtual" it did not lead to problems in loading the KEXT.
Jul ’20