one year later, iOS 16 is out and it is still happening...
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We also experience many unexplained crashes in CoreMotion.
Crashed: com.apple.CoreMotion.MotionThread
0 CoreMotion 0x48a0 CLMotionActivity::isTypeIndoorPedestrian(CLMotionActivity::Type) + 1944
1 CoreMotion 0x3814 CLMotionActivity::isTypeRunning(CLMotionActivity::Type) + 3884
2 CoreMotion 0x1bf8 (Missing UUID 03f246e3bedf3b11a8c483a389b032ff)
3 IOKit 0x3da0 __IOHIDEventSystemClientQueueCallback + 280
4 CoreFoundation 0xa69c __CFMachPortPerform + 172
5 CoreFoundation 0x4a4ec __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 56
6 CoreFoundation 0x4dadc __CFRunLoopDoSource1 + 588
7 CoreFoundation 0xb0f0 __CFRunLoopRun + 2376
8 CoreFoundation 0x1de1c CFRunLoopRunSpecific + 572
9 CoreFoundation 0x98300 CFRunLoopRun + 60
10 CoreMotion 0x121d4 CLMotionActivity::isTypeInVehicle(CLMotionActivity::Type) + 21412
11 libsystem_pthread.dylib 0x63a4 _pthread_start + 116
12 libsystem_pthread.dylib 0x49fc thread_start + 8
same thing with my Mac Book Pro 2017 and com.apple.dt.SKAgent, fans don't stop working and the computer crash rapidly with panic message. I'm starting to hate Mac.