Hey @gchiste Thanks for your insight.
I made it, I added a name when instantiating it.
When I print the entity name I receive the name that I set.
Then When I try to print the name of the entity that I interacted with, I receive ROOT (that is the original name of the root element of my cloned entities).
So, answering your question, NO, the names are not the same.
Looks like something is not synchronized between my reality view scene and the elements that I instantiate in runtime.
any tip?