Thanks a lot Michael. Before seeing the example project I wasn't even aware of Reality Composer being able to use other formats than Stereo/Mono. I apologize if thats all in the docs and I missed it, but what other formats are possible? 4ch Ambisonics ie? Whats best practice for spatial sound as a balance of workload, size and effect in your experience? Most likely Quadrophonic since you picked it, right?
Thanks,
Axel