Hello, all,
I'm new to iOS development and working on a project with the following setup:
Architecture:
Windows PC running Ubuntu (WSL) hosting a WebSocket Server with self-signed SSL
Python GUI application as a client to control iOS app
iOS app as another client on physical iPhone
Server running on wss://***.***.***.1:8001 (this is the mobile hotspot IP from Windows PC which the iPhone is needed to connect to as well)
Current Status:
✓ Server successfully created and running
✓ Python GUI connects and functions properly
✓ iOS app initially connects and communicates for 30 seconds
✗ iOS connection times out after 30 seconds
✗ Map updates from GUI don't sync to iOS app
Error Message in Xcode terminal:
WebSocket: Received text message
2024-11-25 15:49:03.678384-0800 iVEERS[1465:454666] Task <CD21B8AD-86D9-4984-8C48-8665CD069CC6>.<1> finished with error [-1001] Error Domain=NSURLErrorDomain Code=-1001 "The request timed out." UserInfo={_kCFStreamErrorCodeKey=-2103, _NSURLErrorFailingURLSessionTaskErrorKey=LocalWebSocketTask <CD21B8AD-86D9-4984-8C48-8665CD069CC6>.<1>, _NSURLErrorRelatedURLSessionTaskErrorKey=(
"LocalWebSocketTask <CD21B8AD-86D9-4984-8C48-8665CD069CC6>.<1>"
), NSLocalizedDescription=The request timed out., NSErrorFailingURLStringKey=wss://***.***.***.1:8001/, NSErrorFailingURLKey=wss://***.***.***.1:8001/, _kCFStreamErrorDomainKey=4}
Technical Details:
Using iOS built-in URLSessionWebSocketTask for WebSocket connection
Self-signed SSL certificate
Transport security settings configured in Info.plist
Map updates use base64 encoded PNG data
Questions:
What's causing the timeout after 30 seconds?
How can I maintain a persistent WebSocket connection?
Why aren't map updates propagating to the iOS client?
Any guidance/suggestions would be greatly appreciated. Please let me know if additional code snippets would help on what I currently have.