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VisionOS animation on USDZ
Hello all, I'm developing an application for visionOS and I'm trying to implement 2 different animations: First animation Initially, I have a map that should not be visible. I would like to create an animation effect where it appears as if a drop of water falls in the center of the map and the expanding waves gradually reveal the entire map. Is there a way to do it directly on SwiftUI or I need an animation on my USDZ? Second animation I want an animation effect similar to a cinema screen opening from the center, gradually revealing a video that was initially hidden. Is there a way to do it directly on SwiftUI? Can someone help me with this topic? Thanks ;)
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Jul ’24