Posts

Post not yet marked as solved
1 Replies
475 Views
We're distributing an XCFramework to a customer to create their own apps. With the new XCFramework signing requirements, we have a question with regards the way how to implement it. We're using a few of the frameworks on the list https://developer.apple.com/support/third-party-SDK-requirements/ including [AFNetworking], as a dependencies for our framework. We are building those frameworks from source code and not using any binaries provided by any third-party. We also modify the open source code, so that it is different from the original open source code in a way so that it won't lead to runtime conflicts in case the customers is including similar frameworks in their application. We're using those derivatives of the open source frameworks as a statically linked libraries to our SDK. Questions: Do we need to sign the third party frameworks of which we have cloned source code and using it within our SDK Framework? Is it required that the XCFramework built this way is signed when it is delivered to a third party and they use it in their app?
Posted Last updated
.