Thanks for answering!
How to solve the jitter of the picture or video after tracking rendering?
The third-party post you mentioned in the article you returned did not give a solution, please ask the AR team to answer. Thanks!
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The code snippet is as follows:
updateQueue.async { ...... // Dispaly image DispatchQueue.main.async { let imageView = UIImageView(image: UIImage(named: "image3")) imageView.contentMode = .scaleAspectFit imageView.backgroundColor = UIColor.clear imageView.center = CGPoint(x: 720.0/2, y: 1280.0/6) imageView.bounds.size = CGSize(width: 720.0, height: 1280.0) plane.firstMaterial?.diffuse.contents = imageView } }
Thanks for your answer!
I added the texture to the example (https://developer.apple.com/documentation/arkit/content_anchors/detecting_images_in_an_ar_experience) you provided to display the tracking or detection images.
After the tracking or detection is completed, re-track again Or detected, checked the layer, the image to be displayed was created repeatedly, the layer is _SCNSnapshotWindow. Why is this?
Can the AR team answer this question?
Thanks!
Thanks! Just tried to turn on the developer mode in iOS 16 beta 3 again, and finally it can be turned on normally. When the upgrade was just released, it was not successful. Is there a dynamic update later?