Hi
I try to make a 360 stereo viewer, and I have made a ShaderGraphMaterial on Reality Composer Pro.
Im trying to use that material on a inverted sphere whitch is generated in Swift.
When I try to attach the material I get this error "Type of expression is ambiguous without a type annotation"
Here is the code (sorry im noob =) ):
import SwiftUI
import RealityKit
import RealityKitContent
import PhotosUI
struct ImmersiveView: View {
@Environment(AppModel.self) var appModel
var body: some View {
RealityView { content in
// Add the initial RealityKit content
guard let skyBoxEntity = await createSkybox() else {
return
}
content.add(skyBoxEntity)
}
}
}
private func createSkybox () async -> Entity? {
var matX = try? await ShaderGraphMaterial(named:
"/Root/Mat_Stereo360",
from: "360Stereo.usda",
in: realityKitContentBundle)
let sphere = await MeshResource.generateSphere(radius:1000)
let entity = await Entity()
entity.components.set(ModelComponent(mesh: sphere, materials:
[matX])). //ERROR HERE:
Type of expression is ambiguous without a type annotation
//entity.scale *= .init(x:-1, y:1, z:1)
return entity
}
I hope someone can help me =)
Best regards,
Kim