Yes, that’s the one.
When I purposely turn off my Nimbus+ by pressing the Home Button, the iMac Bluetooth Settings show “Dis-connected”.
Yet when I subsequently Run my App on Simulator it prints “Connected - Extended #0”
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I expect folk to be able to read the Description Text posted on the App Store. (1) Gamers typically hate written instructions so they rightfully assume a Computer Game requires a Controller. 95%. (2) Gamers typically just start pressing all Buttons and Joysticks to see what works. 95%. BOTTOM LINE Won’t Happen. One last thing - have contacted folk in headshed in Cupertino about being called a liar.
SO, I am very reluctant to go to a mountain of effort to satisfy 5% of the world.
BTW my App is also designed for ATV. Please tell me how a gamer physically touches the TV screen? Please name one Game designed for ATV that does not require a Controller?
Good idea .. maybe a Splash Screen.
In the meantime .. look at my above comment. I just won’t tolerate this Assault on my integrity. It will not stand.
BTW some Apps on App Store do not send such a message or Splash Screen.
In its place is the same top tier stipulation that a Game Controller is required and highlighted in the description of the App on the App Store
Found a different approach that works
SOLVED: forgot to call addChild via SKScene.addChild(SKSpritenode)
A very simple solution to a difficult problem.
Same problem with Xcode = 14.2 + Simulator = 14.2 There are several other errors out there that appear only with the Simulator, but not with the real App. Is this Snapshot Error among them?
No such AH HA! moment from me. I cannot find any new storyboard, view controller or app delegate. I have under my Target's supported destinations = iPad iOS and tvOS, with no apparent new items as already stated.
Need some help here.