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Reply to Xcode 14 Beta 3 Core Data Model Editor Style
“Code Data's diagram editor style facilitates powerful collaboration on an app's data model. Apple, please bring this Xcode capability back!!! Losing this feature introduces immense cognitive overhead in the development, design, and maintenance of a Core Data data model. The best analogy that I can come up with for this backwards move, is that it's the same as asking Mac users to give the GUI they overwhelming love and appreciate, and force them to revert back to using the command line.” Correct. Same with me! Xcode 14.1 from October 22.
Nov ’22
Reply to Max of four files allowed during Xcode 15 beta & platforms download
Yes, that bug is there since day 1. Solution: download only and only Xcode. Unselect all platforms. After download install Xcode and run it. Create a new project. Then click on all paltforms, one by one. Xcode will tell you the selected platform is not installed and installation is needed. Agree and install one by one. It has been working for me since day 1. Have a good day! Johel
Jul ’23
Reply to Xcode 15 Beta 3 (15A5195k) HelloWorld failed to build
gillesduif, Confirmed! It compiled! But when running at the Simulator I got: nw_socket_copy_info [C1:2] getsockopt TCP_INFO failed 102 nw_socket_copy_info getsockopt TCP_INFO failed 102 AddInstanceForFactory: No factory registered for id <CFUUID 0x600003c24540> F8BB1C28-BAE8-11D6-9C31-00039315CD46 Class for component AccessibilityComponent already registered Class for component ImageBasedLightComponent already registered Component Shadow already registered Component Shadow already registered Unexpected CARE Entity state: CALayerClientComponent destroyed unexpectedly in the app. layerId: 6.611.696.850.093.839.007, contextId: 0, name: _MRUIPlatterOrnamentBackingWindow (com.example.apple-samplecode.World9X2AS5344F) Unexpected CARE Entity state: CALayerClientComponent destroyed unexpectedly in the app. layerId: 9.506.802.391.458.032.199, contextId: 0, name: _MRUIPlatterOrnamentBackingWindow (com.example.apple-samplecode.World9X2AS5344F) The app at the simulator freezes, there is no World only an empty window. Xcode 15.0 beta 4 (15A5195m) macOS 14.0 Beta (23A5286i)
Jul ’23
Reply to Xcode 15 Beta 3 (15A5195k) HelloWorld failed to build
Hi All, It looks like the culprit is the Xcode beta4 Vision Pro Simulator. Try this: create an app using the Multiplatform template, change nothing, compile and send it to the Vison Pro simulator. It will freeze the same way Hello World freezes. Same happens with the Backyard Birds code sample from Apple. I guess it is also linked with the problems in the Preview window in Beta4. Better wait for Xcode beta5. Regards, Johel
Jul ’23
Reply to Xcode 15 Beta 3 (15A5195k) HelloWorld failed to build
Hi All, Xcode 15.0 beta 5 working better than previous versions. Hello World as published by Apple compiles and runs on Apple Vision Pro simulator. Same for the Multiplatform template test. Hello World still crashes here when I choose the View Globe or View Orbits or View Outer Space buttons. Error is: } catch { fatalError("Failed to load a model asset.") } Xcode 15.0 beta 5 (15A5209g) macOS Sonoma 14.0 Beta (23A5301g) Mac mini 2018 16gB RAM (Intel processor) Regards, Johel
Jul ’23
Reply to Xcode 15 Beta 3 (15A5195k) HelloWorld failed to build
Hi All, There is a new version of HelloWord at https://developer.apple.com/documentation/visionOS/World All those problems listed before are from the first version from June 16 2023. The new version is from July 14 2023. It compiles with no problems and runs at the simulator also with no problems. Download it and enjoy. BTW, that's a fantastic app! Xcode 15.0 beta 5 (15A5209g) macOS Sonoma 14.0 Beta (23A5301g) Mac mini 2018 16gB RAM (Intel processor) Regards, Johel
Jul ’23